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Graphics Hardware Engineer

Intel


Location:
Folsom, CA
Date:
01/17/2018
2018-01-172018-02-15
Job Code:
JR0048251
Categories:
  • Engineering
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Job Details

Graphics Hardware Engineer Careers at Intel in Folsom, CA
   
Job ID: JR0048251
Job Category: Engineering
Primary Location: Folsom, CA US
Other Locations:
Job Type: Experienced Hire

Graphics Hardware Engineer

Job Description

Responsibilities include: - Front end RTL design and validation of state of the art graphics functional blocks. - Expertise in micro architecture preferably in the power management, clocking, micro controllers- Validation Environment development - Creating and developing validation test plans and test scenarios to prove the correctness of the design - Development of validation components for a simulation-based environment, bus functional models, trackers, checkers, scoreboards, and test benches - Building and delivery of an RTL model of the design per micro architecture specification- Development of functional coverage and achieving coverage goals - Identifying and driving to closure of bugs - Developing methodologies and capabilities, and driving process improvements - Working closely with design engineers, micro-architects, and other team members to ensure high quality of test plans, functional coverage, and tests - Ability to deliver high-quality output against deadlines and able to work effectively in a cross-site team environment - Problem-solving, communication, and interpersonal skillsThis team is responsible to ensure the highest quality of the graphics designs, in a dynamic cross-team environment.


Qualifications

Required Skills/Experience

  • Candidate should have Bachelor's degree in Electrical Engineering, Computer Engineering, OR Computer Science, or related field with 4 years of experience or Master’s degree in Electrical Engineering, Computer Engineering, OR Computer Science, or related field with 3+ years of experience.

  • Candidate should have 3+ years of experience with the following:

  • Strong background in RTL logic design, micro architecture, and pre slicon verification. - Proficiency in UNIX and Windows

  • Experience in RTL design or pre silicon validation

Preferred skills and experience

  • Experience with programming / scripting languages like C/C++, Perl, Ruby, Python, system C- Skills pertaining to logic design and validation, including expertise in VCS simulator, System Verilog, Functional coverage concepts and implementation, Test bench development, bus functional models, trackers, checkers, test development, execution, and debug

  • Familiarity with the ASIC design flow and working knowledge of 3D Graphics

  • Experience in Power management and clocking design & validation

  • Experience with microcontrollers, firmware development and validation

Inside this Business Group

The Platform Engineering Group (PEG) is responsible for the design, development, and production of system-on-a-chip (SoC) products that go into Intel’s next generation client and mobile platforms. PEG strives to lead the industry moving forward through product innovation and world class engineering.


Posting Statement. Intel prohibits discrimination based on race, color, religion, gender, national origin, age, disability, veteran status, marital status, pregnancy, gender expression or identity, sexual orientation or any other legally protected status.
   

As an electronics industry innovator and a leader in corporate responsibility, we look for ways to apply our technology to address global challenges while serving as a role model for how companies should operate.

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